{"id":2796,"date":"2021-09-30T15:18:02","date_gmt":"2021-09-30T15:18:02","guid":{"rendered":"https:\/\/cyprusconferences.org\/goodit2022\/?page_id=2796"},"modified":"2023-03-31T09:17:23","modified_gmt":"2023-03-31T09:17:23","slug":"call-for-main-track-papers","status":"publish","type":"page","link":"https:\/\/cyprusconferences.org\/casa2023\/call-for-main-track-papers\/","title":{"rendered":"Call for Main Track Papers"},"content":{"rendered":"<p>[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; custom_padding=&#8221;||0px|||&#8221; top_divider_style=&#8221;slant2&#8243; top_divider_color=&#8221;rgba(2,119,135,0.24)&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_row _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][dsm_text_divider header=&#8221;Call for Papers&#8221; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; header_level=&#8221;h1&#8243; header_font=&#8221;|700|||||||&#8221; global_colors_info=&#8221;{}&#8221;][\/dsm_text_divider][\/et_pb_column][\/et_pb_row][\/et_pb_section][et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; custom_padding=&#8221;6px|||||&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_row _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; custom_margin=&#8221;||18px|||&#8221; hover_enabled=&#8221;0&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;]<\/p>\n<p>The 36th International Conference on <strong>Computer Animation and Social Agents<\/strong> (CASA 2023) will be held in May 29-31, 2023 in Limassol, Cyprus. The conference is organized by the <span><a href=\"https:\/\/www.ucy.ac.cy\/\">University of Cyprus<\/a><\/span> and <span><a href=\"https:\/\/www.cyens.org.cy\/\">CYENS &#8211; Centre of Excellence<\/a><\/span>. CASA is the oldest international conference in computer animation and social agents in the world. It was founded in Geneva in 1988 under the name of Computer Animation (CA). In the past few years, CASA was held in Europe (Belgium, Netherlands, France, Switzerland, UK, etc.), Asia (Korea, China, Singapore) and the United States. CASA 2023 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world.<\/p>\n<p>&nbsp;<\/p>\n<h3><strong><span style=\"color: #0c71c3;\">IMPORTANT DATES<\/span><\/strong><\/h3>\n<p>Submission for Special Issue of Computer Animation and Virtual World (CAVW)<\/p>\n<ul>\n<li><strong>Submission:<\/strong><span>\u00a0<\/span><span style=\"text-decoration: line-through;\"><strong>February 24, 2023<\/strong><\/span><span><strong><span>\u00a0<\/span><span style=\"color: #e02b20;\">March 12, 2023<\/span><\/strong><span style=\"color: #e02b20;\"> (23:59 AOE) NEW<\/span><\/span><\/li>\n<li><strong>Notification of acceptance:<\/strong> <strong><span style=\"text-decoration: line-through;\">March 24, 2023<\/span> <span><span style=\"color: #e02b20;\">March 31, 2023<\/span><\/span><\/strong><\/li>\n<li><strong>Camera ready:<\/strong>\u00a0 <strong>April 21, 2023<\/strong> (23:59 GMT)<\/li>\n<li><strong>Author Registration:<\/strong> <strong>April 28, 2023<\/strong><strong><\/strong><\/li>\n<\/ul>\n<p>Workshops and Tutorials proposal<\/p>\n<ul>\n<li><strong>Submission:<\/strong><span>\u00a0<\/span><span style=\"text-decoration: line-through;\"><strong>March 31, 2023<\/strong><\/span><strong><span>\u00a0<\/span><span style=\"color: #e02b20;\">April 12, 2023<\/span><\/strong><\/li>\n<li><strong>Notification of acceptance:<\/strong>\u00a0<span>\u00a0<\/span><strong><span style=\"text-decoration: line-through;\">April 21, 2023<\/span><span>\u00a0<\/span><span style=\"color: #e02b20;\">April 24, 2023<\/span><\/strong><\/li>\n<\/ul>\n<p>Posters and Demos<\/p>\n<ul>\n<li><strong>Submission:<\/strong><span>\u00a0<\/span><span style=\"text-decoration: line-through;\"><strong>March 31, 2023<\/strong><\/span><strong><span>\u00a0<\/span><span style=\"color: #e02b20;\">April 12, 2023<\/span><\/strong><\/li>\n<li><strong>Notification of acceptance:<\/strong>\u00a0<span>\u00a0<\/span><strong><span style=\"text-decoration: line-through;\">April 21, 2023<\/span><span>\u00a0<\/span><span style=\"color: #e02b20;\">April 24, 2023<\/span><\/strong><\/li>\n<\/ul>\n<ul><\/ul>\n<p><strong><\/strong><\/p>\n<h3><strong><span style=\"color: #0c71c3;\">PAPER SUBMISSION<\/span><\/strong><\/h3>\n<p>We invite submissions of research full papers, short papers, and posters on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list).<\/p>\n<p>Submitted papers will be reviewed by the program committee and papers of high quality will be referred for publication in the<strong> Computer Animation and Virtual Worlds (CAVW) <\/strong>journal published by Wiley.<strong> The papers accepted as is or with minor revision will be in a special issue.<\/strong> Those with major revision will be given a chance to resubmit and reviewed again by the conference PC for acceptance in a subsequent issue of CAVW. The rest will be either rejected or recommended for publication in conference proceeding. <strong>Authors will have to register and present the papers at the conference.<\/strong><\/p>\n<p>More details in terms of submission can be found in Paper Submission.<\/p>\n<p>&nbsp;<\/p>\n<h3><strong><span style=\"color: #0c71c3;\">SCOPE AND LIST OF TOPICS<\/span><\/strong><\/h3>\n<p>CASA invites submissions on a broad range of topics, including but not limited to:<\/p>\n<p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_3,1_3,1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; custom_margin=&#8221;-147px|auto||auto||&#8221; custom_padding=&#8221;||1px|||&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<table width=\"691\">\n<tbody>\n<tr>\n<td width=\"236\">\n<p><strong>Computer Animation<\/strong><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td width=\"236\">\n<p>Motion Control<\/p>\n<p>Motion Capture &amp; Retargeting<\/p>\n<p>Path Planning<\/p>\n<p>Physics-based Animation<\/p>\n<p>Vision-based Techniques<\/p>\n<p>Behavioral Animation<\/p>\n<p>Artificial Life<\/p>\n<p>Deformation<\/p>\n<p>Facial Animation<\/p>\n<p>Image-based Animation<\/p>\n<p>Multi-Scale Models<\/p>\n<p>Knowledge-based Animation<\/p>\n<p>Animation Compression &amp; Transmission<\/p>\n<p>Machine Learning for Animation<\/p>\n<p>AI-based Modeling and Animation<\/p>\n<p>Game-Based Learning<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>[\/et_pb_text][\/et_pb_column][et_pb_column type=&#8221;1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<table width=\"691\">\n<tbody>\n<tr>\n<td width=\"198\">\n<p><strong>Social Agents<\/strong><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td width=\"198\">\n<p>Social Agents and Avatars<\/p>\n<p>Emotion and Personality<\/p>\n<p>Virtual Humans<\/p>\n<p>Autonomous Actors<\/p>\n<p>AI-based Animation<\/p>\n<p>Social and Conversational Agents<\/p>\n<p>Inter-Agent Communication<\/p>\n<p>Social Behavior<\/p>\n<p>Crowd Simulation<\/p>\n<p>Machine learning<\/p>\n<p>Social Robots<\/p>\n<p><strong>\u00a0<\/strong><\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>[\/et_pb_text][\/et_pb_column][et_pb_column type=&#8221;1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<table width=\"691\">\n<tbody>\n<tr>\n<td width=\"257\">\n<p><strong>Other Related Topics (in VA\/AR)<\/strong><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td width=\"257\">\n<p>Deep Learning methods<\/p>\n<p>Artificial Agents in Virtual Reality<\/p>\n<p>Mixed and Augmented Reality<\/p>\n<p>Population Generation for Virtual Worlds<\/p>\n<p>Virtual Cities<\/p>\n<p>Virtual humans and avatars<\/p>\n<p>Anthropometric Virtual Human Models<\/p>\n<p>Digital clones<\/p>\n<p>VR health applications<\/p>\n<p>Shared Virtual Environments<\/p>\n<p>Semantics &amp; Ontologies for Animation in VR<\/p>\n<p>Anthropometric Virtual Human Models<\/p>\n<p>Acquisition &amp; Reconstruction from Big Data<\/p>\n<p>Cultural Heritage Applications<\/p>\n<p>3D Physiological Humans<\/p>\n<p>3D Telepresence<\/p>\n<p>Haptics<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; custom_padding=&#8221;8px|||||&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h3><span style=\"color: #0c71c3;\"><strong>Conference Co-Chairs<\/strong><\/span><\/h3>\n<p>Andreas Aristidou (University of Cyprus, Cyprus)<\/p>\n<p>Panayiotis Charalambous (CYENS CoE, Cyprus)<\/p>\n<p>Nuria Pelechano (Universitat Politecnica de Catalunya &#8211; UPC, Spain)<\/p>\n<h3><span style=\"color: #0c71c3;\"><strong>Program Co-Chairs<\/strong><\/span><\/h3>\n<p>Daniel Thalmann (\u00c9cole Polytechnique F\u00e9d\u00e9rale de Lausanne \u2013 EPFL, Switzerland)<\/p>\n<p>Andreas Aristidou (University of Cyprus)<\/p>\n<p>Jungdam Won (Meta AI, Pittsburgh, USA)<\/p>\n<h3><span style=\"color: #0c71c3;\"><strong>Jury Chairs<\/strong><\/span><\/h3>\n<p>Yiorgos Chrysanthou (CYENS CoE)<\/p>\n<p>Kfir Aberman (Google Research, CA, USA)<\/p>\n<p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][\/et_pb_section]<\/p>\n","protected":false},"excerpt":{"rendered":"<p><div class=\"et_pb_module dsm_text_divider dsm_text_divider_0\">\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t<div class=\"et_pb_module_inner\">\n\t\t\t\t\t<div class=\"dsm-text-divider-wrapper dsm-text-divider-align-center et_pb_bg_layout_light\">\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t<div class=\"dsm-text-divider-before dsm-divider\"><\/div>\n\t\t\t\t<h1 class=\"dsm-text-divider-header et_pb_module_header\"><span>Call for Papers<\/span><\/h1>\n\t\t\t\t<div class=\"dsm-text-divider-after dsm-divider\"><\/div>\n\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t<\/div>The 36th International Conference on Computer Animation and Social Agents (CASA 2023) will be held in May 29-31, 2023 in Limassol, Cyprus. The conference is organized by the University of Cyprus and CYENS &#8211; Centre of Excellence. CASA is the oldest international conference in computer animation and social agents in the world. It was founded in Geneva in 1988 under the name of Computer Animation (CA). In the past few years, CASA was held in Europe (Belgium, Netherlands, France, Switzerland, UK, etc.), Asia (Korea, China, Singapore) and the United States. CASA 2023 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world. &nbsp; IMPORTANT DATES Submission for Special Issue of Computer Animation and Virtual World (CAVW) Submission:\u00a0February 24, 2023\u00a0March 12, 2023 (23:59 AOE) NEW Notification of acceptance: March 24, 2023 March 31, 2023 Camera ready:\u00a0 April 21, 2023 (23:59 GMT) Author Registration: April 28, 2023 Workshops and Tutorials proposal Submission:\u00a0March 31, 2023\u00a0April 12, 2023 Notification of acceptance:\u00a0\u00a0April 21, 2023\u00a0April 24, 2023 Posters and Demos Submission:\u00a0March 31, 2023\u00a0April 12, 2023 Notification of acceptance:\u00a0\u00a0April 21, [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_et_pb_use_builder":"on","_et_pb_old_content":"","_et_gb_content_width":""},"_links":{"self":[{"href":"https:\/\/cyprusconferences.org\/casa2023\/wp-json\/wp\/v2\/pages\/2796"}],"collection":[{"href":"https:\/\/cyprusconferences.org\/casa2023\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/cyprusconferences.org\/casa2023\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/cyprusconferences.org\/casa2023\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/cyprusconferences.org\/casa2023\/wp-json\/wp\/v2\/comments?post=2796"}],"version-history":[{"count":15,"href":"https:\/\/cyprusconferences.org\/casa2023\/wp-json\/wp\/v2\/pages\/2796\/revisions"}],"predecessor-version":[{"id":243735,"href":"https:\/\/cyprusconferences.org\/casa2023\/wp-json\/wp\/v2\/pages\/2796\/revisions\/243735"}],"wp:attachment":[{"href":"https:\/\/cyprusconferences.org\/casa2023\/wp-json\/wp\/v2\/media?parent=2796"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}