MIG 2018We are excited to announce that the ACM Siggraph Conference on Motion, Interaction and Games (MIG) 2018 will be organized in the coastal city of Limassol in Cyprus.
ACM Siggraph Conference on Motion, Interaction and Games 2018
Welcome to the 11th annual conference on Motion, Interaction and Games 2018 (formerly known as Motion In Games).
Motion plays a crucial role in interactive applications, such as VR, AR, and video games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player nowadays is used as input to such interactive systems.
Motion is currently studied in many different areas of research, including graphics and animation, game technology, robotics, simulation, computer vision, and also physics, psychology, and urban studies. Cross-fertilization between these communities can considerably advance the state-of-the-art in the area.
The goal of the Motion, Interaction and Games conference is to bring together researchers from this variety of fields to present their most recent results, to initiate collaborations, and to contribute to the establishment of the research area. The conference will consist of regular paper sessions, poster presentations, and as well as presentations by a selection of internationally renowned speakers in all areas related to interactive systems and simulation. The conference includes entertaining cultural and social events that foster casual and friendly interactions among the participants.
Notification: August 20, 1028
Camera Ready: Sept 17, 2018
Conference: Nov 8-10, 2018
Venue, City and Country
It is situated at the north-eastern corner of the Mediterranean, at a distance of 300 km north of Egypt. The Greek island of Rhodes lies 360 km to the north-west.