| A C C E P T E D    C O N T R I B U T I O N S |

Empowering the teachers with the NAPOJ – a grassroots movement towards computing teachers community of practice – Andrej Brodnik and Matija Lokar

Introducing Informatics in Primary Education: Curriculum and Teachers’ Perspectives Valentina Dagiene, Tatjana Jevsikova and Gabriele Stupuriene

Unplugged Activities in the Context of AI Annabel Linder, Stefan Seegerer and Ralf Romeike

Cybersecurity Withi the Curricula of Informatics: The Estonian Perspective Birgy Lorenz, Kaido Kikkas, Tiia Somer and Edmund Laugasson

About Classes and Trees: Introducing Secondary School Students to Aspects of Data Mining Andreas Grillenberger and Ralf Romeike

Implementing a bidirectional Logo Debugger Renato Menta, Serena Pedrocchi, Jacqueline Staub and Dominic Weibel

An Exploration of Teachers’ Perspective about the Learning of Iteration-Control Constructs – Emanuele Scapin and Claudio Mirolo

Situated learning with Bebras tasklets – Carlo Bellettini, Violetta Lonati, Mattia Monga, Anna Morpurgo and Martina Palazzolo

Inquiry-based Learning in Computer Science Classroom – Zuzana Tkáčová, Ľubomír Šnajder and Ján Guniš

Observing Abstraction in Young Children Solving Algorithmic Tasks – Josina I. Koning, Hylke Faber, Menno Wierdsma, Henderien Steenbeek and Erik Barendsen

Introduction to Computational Thinking for university students – Zsuzsa Pluhár and Hajnalka Torma

Wandering micro:bits in the public education of Hungary – Andor Abonyi-Tóth and Zsuzsa Pluhár

What Are Computer Science Educators In-terested In? The Case of SIGCSE Conferences – Noa Ragonis and Orit Hazzan

Enhancing Student Engagement in Multidisciplinary Groups in Higher Education – Michael Opoku Agyeman

Person-Thing-Orientation and the Choice of Computer Science Courses in High School – Michael Brinkmeier and Jascha Kemper

CITY: A Game to Raise Girls’ Awareness of Computing – Evelyn Saxegaard and Monica Divitini

Computer Science Problem Solving in the Escape Game “XXXXX” – Alexander Hacke

The Genesis of a Bebras Task – Christian Datzko

Machine Learning Unplugged – Development and Evaluation of a Workshop about Machine Learning – Elisaweta Ossovski and Michael Brinkmeier

Holistic STEAM education: A perspective on training future teachers – Arnold Pears, Erik Barendsen, Valentina Dagienė, Vladimiras Dolgopolovas and Eglė Jasutė

Informatics Education in School: A Multi-Year Large-Scale Study on Female Participation and Teachers’ Beliefs – Enrico Nardelli and Isabella Corradini

From Bebras tasks to lesson plans – Graph data structures – Lucia Budinská and  Karolina Mayerova

How beginner-friendly is a programming language? A short analysis based on Java and Python examples – Jean-Philippe Pellet, Amaury Dame and Gabriel Parriaux

Networked Embedded Systems in the Physical Computing Project “Smart City” – Mareen Przybylla, Andreas Grillenberger and Andreas Schwill

Comparing Approaches for Learning Abstraction and Automation by Object Orientation – Arno Pasternak and Johannes Fischer

Accessibility of the Computer Science study for students with visual impairment – Mária Stankovičová

Two programming languages friendly to lower secondary blind students – Ľudmila Jašková, Natália Kováčová and Mária Karasová

Understanding Artificial Intelligence – A Project for the Development of Comprehensive Teaching Material –  Michael Schlichtig, Simone Opel, Carsten Schulte and Lea Budde

Music Computer Technologies in IT Training for Students with Deep Visual Impairment – Irina Gorbunova, Anastasia Govorova and Alex Voronov

Teachers’ Perspectives on Artificial Intelligence – Annabel Lindner and Ralf Romeike

International Comparative Study on Computational Thinking Education in k-12 – Yang Xing and Jin-Bao Zhang

Facts, Figures, Remarks and Conclusions about the Austrian Beaver Contest with Regard to Computational Thinking and Computer Science Domains – Peter Micheuz, Stefan Pasterk and Andreas Bollin

Categorization of theoretical tasks in the middle school competition PRASK – Michal Anderle

Designing an IT Escape Game to Foster the Learning of Computer Science – Sébastien Combéfis and Guillaume de Moffarts

Design and Implementation of a New Model of Python Programming in Secondary Schools – Ján Guniš, Ľubomír Šnajder, Zuzana Tkáčová and Valentína Gunišová

Design for Curriculum on Programming Education in Primary Schools of Japan from 2020 – Takeharu Ishizuka, Daisuke Hironaka and Tatsuya Horita

A Survey of Simulators and Emulators Suitable for Teaching Computer Architectures at Postgraduate Levels – Michael Opoku Agyeman

Integrated digital education – Computational thinking for everyone – Corinna Kröhn and Barbara Sabitzer

The New Informatics Curriculum in EstonianHigh Schools – Mart Laanpere, Eno Tõnisson and Birgy Lorenz

Music Computer Technologies and Musical Informatics Training Course for Students – Irina Gorbunova, Andreas Kameris and Elena Bazhukova

PrivaCity: A Chatbot Game to Raise Privacy Awareness among Teenagers – Erlend Bergen, Torjus H. Saethre and Monica Divitini